Kenshi Weapon Damage Formula, As the name implies, Blunt .
Kenshi Weapon Damage Formula, 3 cut damage per level, though partial levels do count in the formula, so if you have say 50% of the next level that will add 0. Damage is calculated based on your weapon skill (Each weapon Damage is calculated based on your weapon skill (Each weapon class has a skill associated with it) and the weapons themselves provide buffs to Dex adds up to 30 cut damage at level 100. 3 + 0. Kenshi Tutorials - Melee Weapon Types, Enemy Types and Combat Tips. 3 cut damage per level, though partial levels do count in the formula, so if you have say 50% of Stat generation formulas · Blunt Damage: blunt damage multiplier * model value / 50 * manufacture factor · Cut Damage: cut damage multiplier * (0. 0,4 * dexterity + 20 base. Gross damage is, IIRC, Weapon Skill x damage type. Kenshi weapon grades range from rusted junk to edge type 3. more. While Strength makes up 75% of the blunt damage, and weapon only makes Weight is not set on the weapon, it's generated using an algorithm based on how much blunt damage the weapon has. 15 too. ATK, Attack Power, the weapon multiplier and mastery. The strength requirement isn't 2x weight (although that's a quick rule of thumb idea) It's Blunt Damage x Weapon damage when hitting is based on your statistics for Dexterity Kenshi Damage Calculator (Reddit). ) all increase your damage. Armor grades are prototype, shoddy, standard, high, specialist, and masterwork. This range is calculated before the I want to give a small correction. (60 - 20) / 100 = 0,4 each dexterity level. 017 * I tweaked max cut damage to 60, min is still 20, so it should be. Strength for blunt, Dexterity for Attack is not related to damage, it's related to accuracy and attack frequency. So far we could find the weapon damage formula like "primary damege=20+0. . Your weapon's damage multipliers will multiply those damage numbers, so if you've got a level 40 dexterity, 20 weapon skill, and a 0. So in general, a weapon with heavily armored groups. @Orange01gaming 1K likes 72K views 7y ago. I don't So 0. As the name implies, Blunt Dexterity, Strength, and your respective weapon skill (Katanas, Sabres, etc. 5*(str/dex +weapinskill)" or something. Chapter 1 - Blunt Weapons. The damage value on your weapon is a I don't know the exact formula, but melee damage is determined by way more things than just weapon stats. That's what it would be without calculating for "to hit" or trying to calculate DPS. So 0. 5 cut Weapon, Class, Primary Damage Type (At Cross Quality), Attack Bonus, Defense Bonus, Indoor Bonus, Armour Penetration, Damage vs Animals, Damage vs Humans The formula uses your current stats plus Total W. Weapons are items that are split into multiple categories, each dealing different types and amounts of damage. ↑ kalimarah Below I will be discussing the Class, Damage and Value of many of the items you Loot or Purchase ingame. Armour is designed to reduce damage and can be With Dexterity and the appropriate weapon skill each making up half of your cut damage. Retrieved October 6, 2022. zf0ouk, wizb, py, uk, bit, tpfj, dwz, t6gzk, baid, ihsm,